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1.
Unity 3.x Game Development Essentials Game Development with C# and Javascript

by Goldstone, Will.

Series: Community Experience DistilledEdition: 2nd edMaterial type: Text Text Language: English Publication details: Packt Publishing 2011Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

2.
The Game Jam Survival Guide Build a Game in One Crazy Weekend and Survive to Tell the Tale!

by Kaitila, Christer.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2012Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

3.
Unity Game Development Blueprints

by Doran, John P.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

4.
Learning C++ by Creating Games with UE4

by Sherif, William.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

5.
Stencyl Essentials

by Sneyd, Richard.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

6.
Unity 5 Game Optimization

by Dickinson, Chris.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

7.
Unreal Engine Game Development Blueprints

by Valcasara, Nicola.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

8.
Building a 3D Game with LibGDX

by Di Giuseppe, Sebastián-Krühlmann, Andreas-Rijnswou, Elmar van.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

9.
Unity 5.x 2D Game Development Blueprints

by Sapio, Francesco.-Saher, Abdelrahman.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

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