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1.
Augmented Reality Game Development

by Lanham, Micheal.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

2.
Mastering Unity 5.x

by Thorn, Alan.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

3.
Mastering SFML Game Development

by Pupius, Raimondas.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

4.
Getting Started with Unity 5.x 2D Game Development

by Sapio, Francesco.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

5.
Learning Android Game Development

by Malankar, Nikhil.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

6.
Practical Game AI Programming

by DaGraça, Micael.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

7.
Game Audio Development with Unity 5.X

by Lanham, Micheal.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

8.
Game Physics Cookbook

by Szauer, Gabor.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

9.
Game Development Patterns and Best Practices

by Doran, John P.-Casanova, Matt.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

10.
Mastering Unity 2017 Game Development with C# - Second Edition

by Thorn, Alan.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

11.
Unity 2017 Mobile Game Development

by Doran, John P.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

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