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21.
Instant HTML5 2D Platformer

by Temple, Aidan.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

22.
Learning Windows 8 Game Development Learn How to Develop Exciting Tablet and PC Games for Windows 8 Using Practical, Hands-on Examples

by Quandt, Michael.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

23.
CryENGINE Game Programming with C++, C#, and Lua

by Lundgren, Filip.-Pearce-Authers, Ruan.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

24.
Starling Game Development Essentials Develop and Deploy Isometric Turn-based Games Using Starling

by Bose, Juwal.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

25.
Unity Android Game Development by Example Beginner's Guide Learn How to Create Exciting Games Using Unity 3D for Android with the Help of Hands-on Examples

by Finnegan, Thomas.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

26.
Unity 4.x Game Development by Example Beginner's Guide

by Creighton, Ryan Henson.

Edition: New editionMaterial type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

27.
Unity 2D Game Development

by Calabrese, Dave.

Material type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

28.
Creating E-Learning Games with Unity

by Horachek, David.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

29.
Python Network Programming Cookbook

by Sarker, Dr. M. O. Faruque-La Pintura, Gabrielay.

Material type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

30.
OUYA Game Development by Example

by Donovan, Jack.

Material type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

31.
Unity 4 Game Development HOTSHOT

by Wittayabundit, Jate.

Material type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

32.
Mastering Unity 2D Game Development

by Jackson, Simon.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

33.
Learning Unity 2D Game Development by Example

by Pereira, Venita-Woollhouse, Kerrie.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

34.
Unity Game Development Blueprints

by Doran, John P.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

35.
Unity Game Development Scripting

by D'Aoust, Kyle.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

36.
Learning C++ by Creating Games with UE4

by Sherif, William.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

37.
Learning Unreal® Engine IOS Game Development

by Moniem, Muhammad.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

38.
IOS Game Programming Cookbook

by Vaishnav, Chhavi-Birani, Bhanu.

Series: Quick Answers to Common ProblemsMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

39.
Stencyl Essentials

by Sneyd, Richard.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

40.
SFML Blueprints

by Barbier, Maxime.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

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