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41.
HTML5 Game Development by Example: Beginner's Guide - Second Edition

by Makzan.

Series: Learn by Doing: Less Theory, More ResultsMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

42.
Android Game Programming by Example

by Horton, John.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

43.
IOS Game Development By Example

by Chopra, Samanyu.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

44.
Python Game Programming By Example

by Rodas de Paz, Alejandro-Howse, Joseph.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

45.
Unity 5 Game Optimization

by Dickinson, Chris.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

46.
Building Minecraft Server Modifications - Second Edition

by Sommer, Cody M.

Series: Community Experience DistilledEdition: Second editionMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

47.
GameMaker Programming By Example

by Christian, Brian.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

48.
SFML Game Development By Example

by Pupius, Raimondas.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

49.
Unreal Engine Game Development Blueprints

by Valcasara, Nicola.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

50.
Unity UI Cookbook

by Sapio, Francesco.

Series: Quick Answers to Common ProblemsMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

51.
Game Programming Using Qt: Beginner's Guide

by Wysota, Witold-Haas, Lorenz.

Series: Learn by Doing: Less Theory, More ResultsMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

52.
Unity 5.x Game AI Programming Cookbook

by Palacios, Jorge.

Series: Quick Answers to Common ProblemsMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

53.
C++ Game Development Cookbook

by Mukherjee, Druhin.

Series: Quick Answers to Common ProblemsMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

54.
3D Game Design with Unreal Engine 4 and Blender

by Plowman, Justin.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

55.
Mastering Unreal Engine 4.X

by A.Moniem, Muhammad.

Edition: 1Material type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

56.
The Android Game Developer's Handbook

by Roy, Avisekhar.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

57.
Building a 3D Game with LibGDX

by Di Giuseppe, Sebastián-Krühlmann, Andreas-Rijnswou, Elmar van.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

58.
Unreal Engine: Game Development From A to Z

by Lee, Joanna-Doran, John P.-Misra, Nitish.

Series: Learning PathMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

59.
Buildbox 2.x Game Development

by Audronis, Ty.

Material type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

60.
Unity 5.x 2D Game Development Blueprints

by Sapio, Francesco.-Saher, Abdelrahman.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

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