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1.
Starling Game Development Essentials Develop and Deploy Isometric Turn-based Games Using Starling

by Bose, Juwal.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

2.
Android Game Programming by Example

by Horton, John.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2015Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

3.
3D Game Design with Unreal Engine 4 and Blender

by Plowman, Justin.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

4.
The Android Game Developer's Handbook

by Roy, Avisekhar.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

5.
Unreal Engine: Game Development From A to Z

by Lee, Joanna-Doran, John P.-Misra, Nitish.

Series: Learning PathMaterial type: Text Text Language: English Publication details: Packt Publishing 2016Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

6.
Augmented Reality Game Development

by Lanham, Micheal.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

7.
Practical Game AI Programming

by DaGraça, Micael.

Material type: Text Text Language: English Publication details: Packt Publishing 2017Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

8.
Unity 2018 Augmented Reality Projects Build Four Immersive and Fun AR Applications Using ARKit, ARCore, and Vuforia

by Jesse Glover.

Material type: Text Text Language: English Publication details: Packt Publishing 2018Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

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