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1.
Instant Pygame for Python Game Development How-to

by Idris, Ivan.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

2.
Unity Shaders and Effects Cookbook

by Lammers, Kenny.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

3.
Getting Started with Unity

by Felicia, Patrick.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

4.
Instant Raspberry Pi Gaming Your Guide to Gaming on the Raspberry Pi, From Classic Arcade Games to Modern 3D Adventures

by Silverman, Shea.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

5.
Learning Windows 8 Game Development Learn How to Develop Exciting Tablet and PC Games for Windows 8 Using Practical, Hands-on Examples

by Quandt, Michael.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

6.
Mobile Game Design Essentials

by Scolastici, Claudio.-Nolte, David.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

7.
Blender 3D Printing Essentials

by Fisher, Gordon.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

8.
CryENGINE Game Programming with C++, C#, and Lua

by Lundgren, Filip.-Pearce-Authers, Ruan.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

9.
Unity Android Game Development by Example Beginner's Guide Learn How to Create Exciting Games Using Unity 3D for Android with the Help of Hands-on Examples

by Finnegan, Thomas.

Material type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

10.
Unity 4.x Game Development by Example Beginner's Guide

by Creighton, Ryan Henson.

Edition: New editionMaterial type: Text Text Language: English Publication details: Packt Publishing 2013Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

11.
Unity 2D Game Development

by Calabrese, Dave.

Material type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

12.
Creating E-Learning Games with Unity

by Horachek, David.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

13.
Python Network Programming Cookbook

by Sarker, Dr. M. O. Faruque-La Pintura, Gabrielay.

Material type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

14.
GameMaker Game Programming with GML

by DeLucas, Matthew.

Material type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

15.
OUYA Game Development by Example

by Donovan, Jack.

Material type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

16.
Sparrow IOS Game Framework Beginner's Guide

by Stein, Johannes-Gawand, Sujay.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

17.
Construct 2 Game Development by Example

by Bura, John.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

18.
Mastering Unity 2D Game Development

by Jackson, Simon.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

19.
Learning Unity 2D Game Development by Example

by Pereira, Venita-Woollhouse, Kerrie.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

20.
Unity Game Development Blueprints

by Doran, John P.

Series: Community Experience DistilledMaterial type: Text Text Language: English Publication details: Packt Publishing 2014Online access: Click here to access online Availability: Items available for reference: VJEC Central Library: Not for loan (1).

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